Sike!!! Finale Part 2!
EemFoo's finale post came a day early, so I didn't have time to get my last-minute stuff done. Here it is!
EemFoo's finale post came a day early, so I didn't have time to get my last-minute stuff done. Here it is!
CHANGES IN 1.1
- Fixed a classifier conflict between the Trumpet fruit and the Shroomlog
- Added permeability to trumpet fruit so they don't fall into the jungle pond and cause buildup
- Added a nutrient requirement to trumpet and triffid seed sprouting
- Improved the crowding detection for trumpet and triffid seeds
- Added a lifespan to trumpet and triffid fruit once picked
- (Hopefully) fixed an issue wherein zanderfish and goldfish could only swim up when colliding with a wall, resulting in them getting stuck on the ceilings of underwater caves
- Note: Goldfish do still get stuck occasionally, but I'm at least no longer finding all of them clumped together.
- Added the marine terrarium to the list of places zanderfish can spawn naturally
- Goldfish (hopefully) now check to see if you have the desert nursery installed before spawning in the desert pond. If you do, they'll go to the marine terrarium instead.
- Added a firefly vendor and mother to counteract rapid dieoff in firefly populations
- Fixed a bug wherein fireflies would get stuck on underwater cave ceilings if they hit the ceiling before drowning
- (Hopefully) fixed a bug with the venus fly trap causing invalid targ errors.
- Fixed minor issue wherein Borland disappeared behind the anemone overlay
- Added Spinnomosa cactus
- Added glow worms
- Added tantris berries
- Added the spider and the arnica berries she guards. When I was a kid, I was too afraid of her to access the arnica berries.
- Added pulsatilla berries
- Added a... Familiar face. ;)
- Fixed the catalogue issue